Interview with Drew Karpyshyn

Interview with Drew Karpyshyn

Published by Hexadecimal on June 19, 2007

Recently, Drew Karpyshyn, lead writer of Mass Effect and author of Mass Effect: Revelation, sat down with Game Spectrum to discuss his work on the novels and upcoming game, what it’s like to work for Bioware, and some of his other side projects.

DK: From the beginning we knew we wanted to make a game that evoked the atmospheric sci-fi films of the 70’s and 80’s we all grew up with: films like Alien, Aliens, Blade Runner and Terminator. Keeping that in mind, we began to look at what elements we loved about those films, and how we could capture their essence in fresh and original ways. Over the next few months the core team (the project director, the lead artist, the lead programmer, the lead designer and me) began to pull the pieces together until eventually we had everything in place. At that point we brought on the rest of the team and began full production. Three years later, here we are.

To read the full interview, check here.

This item was filed under: Mass Effect News

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