IGN Interviews Casey Hudson

IGN Interviews Casey Hudson

Published by Hexadecimal on August 3, 2007

Bioware’s Casey Hudson, Project Director for Mass Effect, sat down with IGN to give some more delicious details on the upcoming game. He talks about the other characters, the environment, mini games and customization, among other things.

Your actions throughout the game will change the kinds of situations that you’ll come across, sometimes leading to entirely different plots than if you had chosen differently. And Mass Effect is somewhat unique in that developing skills in Charm and Intimidate can be extremely satisfying. Skill in either of those areas gives you some of the more spectacular options in conversation, giving you some useful (and really fun) alternatives to handling difficult situations.

There are some objects in the environment that explode when you shoot them, and can damage nearby enemies. You can tell by looking at them whether they will release toxins, flame, or freezing cold liquid. And there are larger objects such as huge fuel tanks that can be destroyed. In some areas you’ll be able to hack large turrets to fire on the enemy. And there are objects throughout the game that are destructible or will be thrown around by certain events. For example, you can release a tiny black hole near an enemy and all the chairs and tables in the room will fly towards them, crushing them in a ball of office furniture. Quite amusing!

To read the full interview, head here: Mass Effect: Burning Questions.

This item was filed under: Mass Effect News

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